Replace planets with continents and spacecraft with boats or planes and you could tell the same story in any war setting, be it older wars, modern wars, or future warfare. There were a few faces from Naughty Dog that had part in telling this story and it shows in the strong characters that lead the charge. It’s indisputably a battle of good versus evil, a story told about a few good men and women, and their part in the war. As one of the last two warships defending Earth, it is up to him to lead troops on critical missions against the radical insurgents that would see Earth fall. Nick Reyes is thrust into command of a carrier - the Retribution - when an attack by the Settlement Defense Front cripples Earth’s military power. Space is the backdrop, not the crutch on which the story leans. This is a far more gritty and grounded story than most other sleek sci-fi shooters, it just so happens that some of the settings take place on other planets or in a vacuum. Windows into the bonds between a group of soldiers just looking to do what they need to in order to win the war and save their fellow fighters. Let’s call them war stories then, windows into moments that turned the tides. And yet, it is also one of the most grounded campaigns, clearly having been inspired by the likes of war films such as Saving Private Ryan and Band of Brothers, which, yes, I know is technically not a film. There may not be Kevin Spacey, but Infinite Warfare is more spacey than any Call of Duty before.
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